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 IMPORTANT: quality of our work

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Njstatic
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Njstatic

Posts : 332
Join date : 2008-11-27

PostSubject: IMPORTANT: quality of our work   Sun Jun 07, 2009 7:09 am

ive come to a decision we are going to make Mini-Games Madness a quality game we will take as long as we want on this but its just team a which will work on it team b will start Dog's Revolution.

This may sound a bit stupid but by the end of this year our goal is to have released MGM and be half way through Dog's Revolution
and have 20 employees in our company


we have to have a big professional business so can someone start getting recruiting on the game maker community

this is what our setup will be:

-1/8(ma_cze left:( ) spriters(this includes logo artists)
-5/8(if you include bellumplay though he hasn't signed up yet programmers(this includes level designers and other types of programmers)
-2/4 musicians

more games:

-the ones we took out will be put back in

-maybe an online profile system?
-Tic-Tac-Toe
-4 in A row
-Space Exploit(that game like that one of miniclip blackhawk did the engine)

Better Sprites:


-We will try get some more spriters on board

Music:


-Hyroshira could hopefully get onto some good music
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Jacicstatic
Employee


Posts : 279
Join date : 2008-11-29
Age : 24

PostSubject: Re: IMPORTANT: quality of our work   Sun Jun 07, 2009 7:11 am

I think its a good idea, the better the quality, the more likely people will want to play it.
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jcoc611static
Employee
jcoc611static

Posts : 388
Join date : 2008-11-29
Age : 22

PostSubject: Re: IMPORTANT: quality of our work   Sun Jun 07, 2009 10:44 am

GREAT! Its all I have to say Very Happy
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